How to install Stardew Valley Mods Mac how to get more.
Stardew Valley is an open-ended country-life RPG! You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won't be easy. We hope that our quick guide on how to install Stardew Valley mod helped you to feel more comfortable while adding new mods to your game. We assure you – it is really worth trying all these new Stardew Valley mods. As you already know how to install Stardew Valley mods to you game, start browsing. New mods are usually added every day so you can always find all kinds of different Stardew. If you want to download mod from that website, you need to complete 2 steps. So STEP 1 is: Scroll down till you see green “FREE DOWNLOAD” button and click it. ATTENTION: If you want to download mods with NO ADS, just sign up to modsfile.com, it’s FREE! And you will be able to download mods with NO ADS and no STEP 1 will be needed! H E Y enjoy this simple and straight to the point 2019 tutorial! T W I T C H D I S C O R D I N.
Find your game folder
Next you’ll need to open your game folder (the one containing Stardew Valley’s .exe file). Here’s where to find it by default:
Not there? Here are some other ways to find it:
Option 2: find it through SMAPI
Option 3: find it through Steam
https://treewashington317.weebly.com/blog/how-to-download-movies-from-disc-on-mac. Option 4: find it through GOG Galaxy
Install mods
To install a mod, just unzip it into the Mods folder in your game folder. Make sure each mod has its own subfolder, without trailing numbers. For example, if you have a PineapplesEverywhere mod, you should have a file structure like this:
Stardew Valley/
-Mods/ –PineapplesEverywhere/ —PineapplesEverywhere.dll —manifest.json
If you have a lot of mods, you can optionally organise them into subfolders. SMAPI will automatically search inside each folder until it finds one with files.
Stardew Valley/
-Mods/ –Fruit mods/ —PineapplesEverywhere/ —-PineapplesEverywhere.dll —-manifest.json —ApplesNowhere/ —-ApplesNowhere.dll —-manifest.json
If you have a folder that looks like PineapplesEverywhere-1234567890, check inside it for the actual mod folder. Folders named like this often have more folders and possibly readme files inside them.
If you want to disable a folder, just add a dot in front of the folder name (like .disabled mods). Windows won’t let you do that by default, but just put a dot at the end too and it’ll let you (like .disabled mods.).
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We hope that our quick guide on how to install Stardew Valley mod helped you to feel more comfortable while adding new mods to your game. We assure you – it is really worth trying all these new Stardew Valley mods.
As you already know how to install Stardew Valley mods to you game, start browsing. New mods are usually added every day so you can always find all kinds of different Stardew Valley mods to freshen up your game. Maps, Crops, Buildings, Items and more – all these mods are created by passionate and dedicated Stardew Valley community members. And as you already feel comfortable adding new mods and know how to install Stardew Valley mods properly, add as many mods as you wish and make your game more customized to your needs and wishes.
Stardew Valley community is continuously improving so grow together with other game fans – update your game with new mods from time to time and you will never feel that you missed something important. Feel what new trends are in the community and be the part of it. Build yourself a game like it was made special to you – customize it with the wide variety of Stardew Valley mods.
How to Create Stardew Valley Mods?
What is a SMAPI mod?
A SMAPI mod extends the game by employing the SMAPI modding API. The mod is able to provide response to whatever takes place in the game (for example, if something, some object, is added to the world), it can run the code at regular intervals (that means, for instance, a one-time-per-update tick), and modify the game’s assets, data, and so on. C# is used to write SMAPI mods, using the .NET Framework. Stardew Valley goes for XNA/MonoGame for the game logic (that includes screen drawing, user input, and so on).
Why do mods use SMAPI?
SMAPI can do so much! For instance, SMAPI can…
Can I make a mod?
Absolutely. With the help of this guide, you will learn how to create a simple mod step-by-step. It’s much easier than you think – simply follow the guidelines and soon you will have your first mod.
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Don’t worry if you haven’t done any programming before: many mod developers begin with very insignificant programming experience or none at all. You can keep learning as you go, however, it’s important to get the basics right at first. Don’t bite off more than you can chew; it’s better if you begin with a small mod and take your time to see how it works. Do not get overwhelmed from the start, it is really more simple than it seems. The modding community is here to help you, so don’t hesitate to contact them if you have questions!
If you already know how to do programming, it will be even easier for you. Programming experience in C# or Java is the best, but any programming knowledge will prove helpful. If you do not know much (or anything) about C#, it’s a good idea to look through the Learning C# references below to learn the most important stuff.
Can I make a mod without SMAPI?
You can. A number of SMAPI mods support ‘content packs’, these packs allow you to provide JSON text files, images, and so on used by them. Let’s say, you could choose to use Content Patcher to alter the game’s images and data, and there will be no need to do any programming whatsoever. The remaining part of this guide talks about how to make a new SMAPI mod; for content packs, you can check out the documentation for the mod that will read it.
Where can I get help?
You can always seek help with the Stardew Valley modding community. Do not hesitate to ask for help in #modding on the Stardew Valley Discord.
Get startedLearn C#
These mods are written in C#, so it will definitely be useful to become familiar with it first. There is no need to remember everything, but understanding the basics, such as fields, methods, variables, and classes will prove to be helpful in the future.
Here are some good resources for you:
Requirements
Before you take the first step:
If you do not know Visual Studio 2017 (on Windows/Mac) or MonoDevelop (on Linux), Modding:IDE reference is good for understanding how to do all the important stuff that will be necessary for this guide.
Create a basic modQuick start
If you think you have sufficient experience and can skip the tutorial, check out a quick summary of this section:
Create the project
A SMAPI mod is a library of compilations (DLL), its entry method gets called by SMAPI, therefore we begin by setting it up.
Add the code
The next step is to add some code that SMAPI will run.
4. using System;5. using Microsoft.Xna.Framework;6. using StardewModdingAPI;7. using StardewModdingAPI.Events;8. using StardewModdingAPI.Utilities;9. using StardewValley;10. 11.namespace YourProjectName12.{13. /// <summary>The mod entry point.</summary>14. public class ModEntry : Mod15. {16. /*********17. ** Public methods18. *********/19. /// <summary>The mod entry point, called after the mod is first loaded.</summary>20. /// <param name=”helper”>Provides simplified APIs for writing mods.</param>21. public override void Entry(IModHelper helper)22. {23. helper.Events.Input.ButtonPressed += this.OnButtonPressed;24. }25. 26. 27. /*********28. ** Private methods29. *********/30. /// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>31. /// <param name=”sender”>The event sender.</param>32. /// <param name=”e”>The event data.</param>33. private void OnButtonPressed(object sender, ButtonPressedEventArgs e)34. {35. // ignore if player hasn’t loaded a save yet36. if (!Context.IsWorldReady)37. return;38. 39. // print button presses to the console window40. this.Monitor.Log($”{Game1.player.Name} pressed {e.Button}.”);41. }42. }43.}
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Here’s an explanation of how the code works:
Add your manifest
The function of the mod manifest is to inform SMAPI about your mod.
3. {4. “Name”: “<your project name>”,5. “Author”: “<your name>”,6. “Version”: “1.0.0”,7. “Description”: “<One or two sentences about the mod>”,8. “UniqueID”: “<your name>.<your project name>”,9. “EntryDll”: “<your project name>.dll”,10. “MinimumApiVersion”: “2.10.0”,11. “UpdateKeys”: []12.}
You will find it listed in the console output at the time of the game launch. To learn more,check out the manifest docs.
Try your mod
For now, the mod will simply send a message to the console window every time you press a key in the game.
![]() Troubleshoot
If the tutorial mod doesn’t work, try the following:
How To Download Mods On Stardew Valley Mac FreeGo furtherSMAPI APIs
SMAPI offers a selection of APIs that you can use if you wish to accomplish more. Check SMAPI reference for more info.
Crossplatform support
SMAPI will automatically adapt your mod to make it compatible with Linux, Mac, and Windows. Still, keep these tips in mind to avoid problems:
How To Download Mods On Stardew Valley Mac Download
3. // ✘ Don’t do this! It will crash on Linux/Mac.4. string path = Helper.DirectoryPath + “assetsasset.xnb”;5. 6. // ✓ This is OK7. string path = Path.Combine(Helper.DirectoryPath, “assets”, “asset.xnb”);
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9. // ✘ Don’t do this! It will crash if SMAPI rewrites the assembly (e.g. to update or crossplatform it).10.string modFolder = Assembly.GetCallingAssembly().Location;11. 12.// ✓ This is OK13.string modFolder = Helper.DirectoryPath;
Decompile the game code
When you proceed to more complex mods, you probably will need to see how the game code functions.
Here is how you can decompile the game code so that it becomes readable (keep in mind that it will not function fully because of decompiler limitations):
For unpacking the XNB data/image files, go to Modding:Editing XNB files.
If you are a passionate player of Stardew Valley, you definitely know that mods are a really great tool. Need an example? For instance, Stardew Valley mods make it possible for you to upgrade the game in any way you wish. And there is more – you can even develop Stardew Valley mods independently and have an even wider choice of options. Just if you are feeling a bit overwhelmed with possibilities, have a look at the tips we share with you about how to create Stardew Valley mods. You have so many options to upgrade your Stardew Valley, this is why it’s a truly fantastic opportunity, be sure to make use of it. There are plenty of mod types that suit almost everyone – the variety is truly impressive and exciting – from maps and buildings or various objects to trailers, trucks and different tools. Now it is possible for you to remake and customize your Stardew Valley. It’s even better because if you decide to share your achievements with other members of the Stardew Valley community, you can do that, so take your chance! See how you create Stardew Valley mods by yourself and enjoy the game even more than before!
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